Section outline

    • ·         19.1 Generative Adversarial Networks – The Concept (Goal: Introduce GANs as a solution where a generator and discriminator train together in competition, leading to highly realistic outputs.)

      • 19.2 How GANs Learn – Training Dynamics (Goal: Understand the training process of GANs: how generator and discriminator improve through their adversarial game.)
      • 19.3 Cool Things GANs Can Do (Goal: Showcase applications of GANs – how they can be used for creative and practical tasks like image transformation, enhancement, and more.)
      • 19.4 The Dark Side of GANs – Deepfakes and Misuse (Goal: Discuss the ethical and security concerns related to GANs, such as deepfake images/videos and deception.)